| emzAdminOff | Stops the player being an admin (emzAdminOff {number|name|guid}) |
| emzAdminOn | Sets the player as an admin (emzAdminOn {number|name|guid}) |
| emzBan | Ban a player (emzBan {number|name} [time|perm|vote] |
| emzBanList | List banned players to console |
| emzClanOff | Removes a player from the server clan (emzClanOff {number|name|guid}) |
| emzClanOn | Adds a player to the server clan (emzClanOn {number|name|guid}) |
| emzColors | Set list of allowed player colors. emzColors any|brown|red|green|blue|yellow|grey|cyan|orange|purple |
| emzDisable | Disable an item (change takes effect on map restart) |
| emzEnable | Enable an item (change takes effect on map restart) |
| emzForceReady | Force a player to ready up |
| emzForceSpectate | Force a player into spectate mode |
| emzInactivityOff | Disables inactivity processing for specified player |
| emzInactivityOn | Enables inactivity processing for specified player |
| emzMidnight | Sets the Midnight CTF mode to be applied on the next map restart. |
| emzModels | Set list of allowed player models. emzModels player|red|blue [any|marine|tshirt|armor|labcoat|jumpsuit|suit|security] |
| emzMuteOff | Allow chat from a player (emzMuteOff {number|name|guid}) |
| emzMuteOn | Stop chat from a player (emzMuteOn {number|name|guid}) |
| emzPlayers | List players to console. Use emzPlayers all to list all recorded players. Use emzPlayers xyz to list players with xyz in their name. |
| emzReplace | Replace a weapon with another weapon or a powerup with another powerup. e.g. emzReplace berserk megahealth |
| emzReset | Clears all item availability, respawn time and item replacement settings |
| emzRespawn | Set respawn time for an item (change takes effect on map restart) |
| emzSkinSet | Change skin set (Default, Bright, Atom, Stealth, Metal, Glow) |
| emzStats | List player statistics to console |
| emzUnban | Unban a player (emzUnban {number|guid} |
| emzWeaponMode | Set an EMZ single weapon mode (change takes effect on map restart) |
| emz_cl_auto_reload_bfg | Controls whether the BFG will auto reload when ui_autoReload is set to 1 |
| emz_cl_auto_reload_chaingun | Controls whether the chaingun will auto reload when ui_autoReload is set to 1 |
| emz_cl_auto_reload_machinegun | Controls whether the machinegun will auto reload when ui_autoReload is set to 1 |
| emz_cl_auto_reload_pistol | Controls whether the pistol will auto reload when ui_autoReload is set to 1 |
| emz_cl_auto_reload_plasmagun | Controls whether the plasmagun will auto reload when ui_autoReload is set to 1 |
| emz_cl_auto_reload_rocketlauncher | Controls whether the rocket launcher will auto reload when ui_autoReload is set to 1 |
| emz_cl_auto_reload_shotgun | Controls whether the shotgun will auto reload when ui_autoReload is set to 1 |
| emz_cl_auto_reload_shotgun_double | Controls whether the double barrel shotgun will auto reload when ui_autoReload is set to 1 |
| emz_cl_block_vchat | Disable vchat messages. 0=No, 1=Voice, 2=Text, 3=Both |
| emz_cl_chat_fade_time | Time that chat messages take to fade away (in seconds) |
| emz_cl_color | Player color |
| emz_cl_crosshair | Sets the crosshair used 0-7 |
| emz_cl_death_messages | Use EMZ enhanced death messages |
| emz_cl_display_names | Controls whether player names are displayed when aiming. 0=No, 1=Team Only, 2=All |
| emz_cl_enemy_hit_feedback | Enable feedback sound when you hit an enemy |
| emz_cl_model | Player model |
| emz_cl_music | Enable additional EMZ music |
| emz_cl_show_flag | Display country flag |
| emz_cl_show_invis_icon | Show invisibility indicator on HUD. 0=Off, 1=On if no gun model, 2=On |
| emz_cl_show_spec_crosshair | Show crosshairs of the player you are spectating |
| emz_cl_show_star | Display team/admin status on the scoreboard |
| emz_cl_show_time | Display local time |
| emz_cl_sounds | Enable additional EMZ sounds and music |
| emz_cl_use_weapon_toggle | Enable toggling of shotgun/double-barrel shotgun selection |
| emz_cs_allow_name_display | Controls whether opponent names can be displayed when aiming. Affects all players. |
| emz_cs_berserk_fists | Switch to fists when in Beserk Mode |
| emz_cs_clan_name | Clan name for display on scoreboard |
| emz_cs_max_fov | Maximum FOV value for clients |
| emz_cs_min_fov | Minumum FOV value for clients |
| emz_cs_skin_flags | Skin set flags. Bit mask of skin set votes not allowed on this
server bit 0 (+1) Default bit 1 (+2) Brightbit 2 (+4) Atom bit 3 (+8) Stealthbit 4 (+16) Metal |
| emz_cs_use_reload | Enable/Disable reloading of weapons |
| emz_cs_weapon_mode_flags | Weapon mode flags. Bit mask of weapon mode votes not allowed on
this server bit 0 (+1) Normal Weapons bit 1 (+2) Flashlight Fandangobit 2 (+4) Knuckle Knockdown bit 3 (+8) Pistol Punishmentbit 4 (+16) Shotgun Skirmish bit 5 (+32) Machinegun Murderbit 6 (+64) Chaingun Carnage bit 7 (+128) Hand Grenade Homicidebit 8 (+256) Plasma Plague bit 9 (+512) Rocket Riotbit 10 (+1024) BFG Bloodbath bit 11 (+2048) Chainsaw Carve Upbit 12 (+4096) Shotgun Slaughter bit 13 (+8192) Barrel Blitz |
| emz_si_item_flags | Item spawn flags. Bit mask of items not allowed on this server. |
| emz_si_midnight | Midnight mode. 0=Off, 1=On, 2=On with headlamps. |
| emz_si_player_colors | Allowed player colour list |
| emz_si_player_models | Allowed player model list |
| emz_si_replace | Item replacement flags. To set these in a config script: emz_si_replace "ps" // replace plasma 'p' with shotgun 's' You can have multiple of these, so emz_si_replace "psbs" would replace plasma with shotgun and bfg with shotgun. The codes for this are... i Pistol s Shotgun m MachineGun c Chaingun g Grenade p PlasmaGun r RocketLauncher b BFG d DoubleBarrel (RoE only) a Grabber (RoE only) M MegaHealth I Invisibility B Berserk N Invulnerability (RoE only) Note that you CAN'T swap a weapon for a powerup or the other way round. |
| emz_si_team_models_blue | Allowed player model list for blue team in TDM/CTF |
| emz_si_team_models_red | Allowed player model list for red team in TDM/CTF |
| emz_si_version | EMZ Version Number |
| emz_si_weapon_mode | Specify a Single Weapon Mode |
| emz_sv_all_required_for_ready | When set to one, all players need to ready up before the game will start. When set to zero, if more than half are ready the game will start. |
| emz_sv_allow_peer_kick_votes | If this is set then players of equal status can call kick votes on eachother. |
| emz_sv_ammo_respawn | Respawn time for all ammo |
| emz_sv_armor_deplete_amount | Armor above emz_sv_armor_deplete_limit will be decremented by this value |
| emz_sv_armor_deplete_limit | Armor above this value will be removed |
| emz_sv_armor_deplete_rate | Armor above emz_sv_armor_deplete_limit will be removed at this rate (in seconds) |
| emz_sv_armor_respawn | Respawn time for all armor (used if no specific CVar setting) |
| emz_sv_armor_security_respawn | Respawn time for security armor |
| emz_sv_armor_shard_respawn | Respawn time for armor shards |
| emz_sv_backpack_respawn | Respawn time for backpacks |
| emz_sv_ban_email | Email for ban appeals |
| emz_sv_block_vchat | Disable vchat messages. 0=Do not block, 1=Block non-team, 2=Block all |
| emz_sv_clan_priority | Make space for team members/admins? 0=No Kicking, 1=Kick Spectators, 2=Kick Players (not Tourney), 3=Kick Players (Tourney). |
| emz_sv_clan_priority_kick_sorry | Message to display to players when they are auto kicked. |
| emz_sv_clan_priority_kick_time | Number of seconds before the kick is carried out. |
| emz_sv_default_respawn | Respawn time for all items (will be used if no individual item value set) |
| emz_sv_exploder_respawn | Respawn time the barrels and airtanks |
| emz_sv_fire_rate_shotgun_double | Rate at which double barrel shotgun shots are fired in 'no reload' mode (per second, 2.2=Standard DBS) |
| emz_sv_forfeit_frags | If a player quits when their opponent has less than this many frags to go they forfeit the match. Set to zero to disable. (Tourney) |
| emz_sv_forfeit_time | If a player quits with less than this many minutes remaining they forfeit the match. Set to zero to disable. (Tourney) |
| emz_sv_health_large_respawn | Respawn time for large health |
| emz_sv_health_respawn | Respawn time for all health (used if no specific CVar setting) |
| emz_sv_health_small_respawn | Respawn time for small health |
| emz_sv_heartbeat | Frequency with which to send heartbeat messages to the master server, in minutes (0=off, 5 to 20) |
| emz_sv_inactivity_action | Action to take when client exceeds inactivity time (0=off, 1=set to spectate, 2=kick) |
| emz_sv_inactivity_time | Maximum time in seconds before inactive client is kicked/set to spectate (see emz_sv_inactivity_action) |
| emz_sv_initial_armor | Amount of armor players spawn with |
| emz_sv_initial_belt | Amount of chaingun ammo players spawn with |
| emz_sv_initial_bfg | Number of BFG cells players spawn with |
| emz_sv_initial_bullets | Number of bullets players spawn with |
| emz_sv_initial_cells | Number of cells players spawn with |
| emz_sv_initial_clip | Amount of machine gun ammo players spawn with |
| emz_sv_initial_grenades | Number of handgrenades players spawn with |
| emz_sv_initial_health | Amount of health players spawn with |
| emz_sv_initial_rockets | Number of rockets players spawn with |
| emz_sv_initial_shells | Number of shells players spawn with |
| emz_sv_initial_weapons | Comma separated list of weapons that each player spawns with, first one is initial selection (blank will use game default) |
| emz_sv_max_armor | Maximum armor players can have |
| emz_sv_max_failed_votes | Limit on failed vote attempts before a temporary vote ban is imposed (0=off) |
| emz_sv_max_frag_vote | Max value for frag limit votes (0=off) |
| emz_sv_max_health | Maximum health players can have |
| emz_sv_max_time_vote | Max value for time limit votes (0=off) |
| emz_sv_min_frag_vote | Min value for frag limit votes (0=off) |
| emz_sv_min_time_vote | Min value for time limit votes (0=off) |
| emz_sv_motd | Message of the Day: Displayed to the player on connection |
| emz_sv_motd_new | Additional message for new players |
| emz_sv_motd_old | Additional message for returning players |
| emz_sv_motd_size | Size of text in MOTD window |
| emz_sv_motd_time | Amout of time for MOTD to be displayed (0=default chat fade time) |
| emz_sv_motd_title | Title for MOTD box |
| emz_sv_powerup_berserk_respawn | Respawn time for berserk |
| emz_sv_powerup_invisibility_respawn | Respawn time for invisibility |
| emz_sv_powerup_invulnerability_respawn | Respawn time for invulnerability |
| emz_sv_powerup_megahealth_respawn | Respawn time for megahealth |
| emz_sv_powerup_respawn | Respawn time for all powerups (used if no specific CVar setting) |
| emz_sv_random_weapon | Play will spawn with ONE of the initial spawn weapons |
| emz_sv_respawn_adjust_down | Allows respawn times to be lowered as well as raised (0=off) |
| emz_sv_respawn_max_adjust | Maximum additional time to adjust item respawns by (0=off) |
| emz_sv_respawn_min_adjust | Minumum additional time to adjust item respawns by (0=off) |
| emz_sv_rocketsplash | Allows self-splash damage from the rocket launcher to be disabled |
| emz_sv_skin_set | Changes set of skins used for all players (0=Default,1=Bright,2=Atom,3=Stealth,4=Metal) |
| emz_sv_spam_count | Number of spam messages before client is muted (0=off) |
| emz_sv_spam_delay | Consecutive messages quicker than this time count as spam (seconds) |
| emz_sv_spam_silence | Length of time to mute spammers in seconds (0=perm) |
| emz_sv_tourney_wait_time | Number of seconds that the server should wait after a map load for the previous Tourney winner/current players to reconnect. |
| emz_sv_use_gametype_scripts | Run scripts based on gametype 0=Off, 1=On load only, 2=On load or restart |
| emz_sv_use_map_scripts | Run scripts based on map name 0=Off, 1=On load only, 2=On load or restart |
| emz_sv_voting_during_ctf | Who can vote during a game of Capture The Flag (0=Nobody, 1=Players, 2=All) |
| emz_sv_voting_during_dm | Who can vote during a game of Deathmatch (0=Nobody, 1=Players, 2=All) |
| emz_sv_voting_during_lastman | Who can vote during a game of Last Man Standing (0=Nobody, 1=Players, 2=All) |
| emz_sv_voting_during_tdm | Who can vote during a game of Team Deathmatch (0=Nobody, 1=Players, 2=All) |
| emz_sv_voting_during_tourney | Who can vote during a game of Tourney (0=Nobody, 1=Players, 2=All) |
| emz_sv_weapon_bfg_respawn | Respawn time for the BFG |
| emz_sv_weapon_chaingun_respawn | Respawn time for the chaingun |
| emz_sv_weapon_chainsaw_respawn | Respawn time for the chainsaw |
| emz_sv_weapon_grabber_respawn | Respawn time for the grabber |
| emz_sv_weapon_handgrenade_respawn | Respawn time for genades |
| emz_sv_weapon_machinegun_respawn | Respawn time for the machinegun |
| emz_sv_weapon_pistol_respawn | Respawn time for the pistol |
| emz_sv_weapon_plasmagun_respawn | Respawn time for the plasmagun |
| emz_sv_weapon_respawn | Respawn time for all weapons (used if no specific CVar setting) |
| emz_sv_weapon_rocketlauncher_respawn | Respawn time for the rocket launcher |
| emz_sv_weapon_shotgun_double_respawn | Respawn time for the double-barrel shotgun |
| emz_sv_weapon_shotgun_respawn | Respawn time for the shotgun |
| emz_sv_weapon_stay | When this is set players can't pick up weapons they already have. |
| emz_sv_weapons_open_doors | Allows weapon hits to open doors |
| g_voteFlags
(Standard D3, extended by EMZ) |
Vote flags. Bit mask of main votes not allowed on
this server bit 0 (+1) restart now bit 20 (+1048576) splash damage |